|
vkzos
|
A less onerous way to use the Vulkan API.
[Source Code] [API Documentation]
Windows:
cd resources cd shaders glslangValidator -V fragmentShader.frag -o fragmentShader.spv glslangValidator -V vertexShader.vert -o vertexShader.spv cd .. cd .. mkdir build cd build cmake .. -G"Visual Studio 17 2022" cmake --build . cd bin test.exe
Linux & MacOS:
cd resources cd shaders glslangValidator -V fragmentShader.frag -o fragmentShader.spv glslangValidator -V vertexShader.vert -o vertexShader.spv cd .. cd .. mkdir build cd build cmake .. cmake --build . cd bin ./test