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The small3d library
Tiny C++ 3D game development library for Win/Linux
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#include <Model.hpp>
Public Member Functions | |
| template<class Archive > | |
| void | serialize (Archive &archive) |
Public Attributes | |
| uint32_t | node = 0 |
| std::string | name |
| Mat4 | inverseBindMatrix = Mat4(1.0f) |
| Quat | rotation = { 1.0f, 0.0f, 0.0f, 0.0f } |
| Vec3 | scale = Vec3(1.0f, 1.0f, 1.0f) |
| Vec3 | translation = Vec3(0.0f, 0.0f, 0.0f) |
| Mat4 | transformation = Mat4(1.0f) |
| std::vector< uint32_t > | children |
| std::vector< Animation > | animations |
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