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The small3d library
Tiny C++ 3D game development library for Win/Linux
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Window management class. More...
#include <Windowing.hpp>
Public Member Functions | |
| void | initWindow (int &width, int &height, const std::string &windowTitle="") |
| Initialise the application window. | |
| void | swapBuffers () |
| Swap buffers. | |
| void | terminate () |
| Perform any necessary cleanup actions. | |
| GLFWwindow * | getWindow () |
| Get the GLFW window used. | |
Window management class.
| GLFWwindow * small3d::Windowing::getWindow | ( | ) |
Get the GLFW window used.
| void small3d::Windowing::initWindow | ( | int & | width, |
| int & | height, | ||
| const std::string & | windowTitle = "" ) |
Initialise the application window.
| width | Window width. Set to 0 for full screen and the full screen width will be returned here. |
| height | Window height. Set to 0 for full screen and the full screen height will be returned here. |
| windowTitle | The title of the window |