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The small3d library
Tiny C++ 3D game development library for Win/Linux
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Wavefront (.obj) file parser. More...
#include <vector>#include "File.hpp"#include "BoundingBoxSet.hpp"#include <unordered_map>#include "Material.hpp"Go to the source code of this file.
Classes | |
| class | small3d::WavefrontFile |
| .obj (Wavefront) file parser class. The file format has to be somewhat specific, with triangulated faces and containing the normals. Such a file can be exported from Blender for example (see blender.org). From the file menu, select Export > Wavefront (.obj). Then from the "Export OBJ" menu, only select "Write Normals", "Triangulate Faces" and "Keep Vertex Order". More... | |
Namespaces | |
| namespace | small3d |
Wavefront (.obj) file parser.
Created on: 2021/02/22 Author: Dimitri Kourkoulis License: BSD 3-Clause License (see LICENSE file)